*****************************************
*					*
*	ˇFeatures in This Release!	*
*					*
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========================================
GENERAL
========================================

AGP Command FIFO
VIA Chipset
3D Stereo Glasses
Refresh Optimization

========================================
Direct3D
========================================

Anti-Aliasing
X2 FSAA X-Axis Jitter Control
X2 FSAA Y-Axis Jitter Control
X2 FSAA X-Axis Jitter Control
X4 FSAA Y-Axis Jitter Control
Edge Anti-Aliasing
AA Demo Key
Screen Capture Key
Screen Capture Path
3D Filter Quality
Alpha Blending
Pixel-Blending
Geometry Assist
Level Of Detail Bias
Maximum Buffered Frames
MIP Map Dithering
Z-Buffer Optimization
Rendering Color-Depth
Triliniar Texture Filtering
Pixel-Clock Rendering
Scan-Line Height
Guardband Clip (D3D)
Frame Buffer Swapping
Triple Buffering
Iteration Banding
Digital SLI
SLI Compatibility
VSync

========================================
OpenGL / Glide
========================================

Anti-Aliasing
X2 FSAA X-Axis Jitter Control
X2 FSAA Y-Axis Jitter Control
X2 FSAA X-Axis Jitter Control
X4 FSAA Y-Axis Jitter Control
Edge Anti-Aliasing
AA Demo Key
Screen Capture Key
3D Filter Quality
Alpha Blending
Depth Precision 16bit
Depth Precision 32bit
Glide Splash Screen
3dfx Glide Watermark
Legacy Texture Compression
Force 16-Bit Textures
Level of Detail Bias
Maximum Buffered Frames
Mip Map Dithering
Bump-Mapping
Bump Map Size
Rendering Color-Depth
Triple Buffering
Pixel-Clock Rendering
Guardband Clip (OpenGL)
Guardband Clip (Glide)
Limit Texture Memory
Z-Culling
Z-Cull Near
Z-Cull Far
Emulate Rush
Digital SLI
Vertical Sync